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Video game values: Human-computer interaction and games

机译:视频游戏价值:人机交互和游戏

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Current human-computer interaction (HCI) research into video games rarely considers how they are different from other forms of software. This leads to research that, while useful concerning standard issues of interface design, does not address the nature of video games as games specifically. Unlike most software, video games are not made to support external, user-defined tasks, but instead define their own activities for players to engage in. We argue that video games contain systems of values which players perceive and adopt, and which shape the play of the game. A focus on video game values promotes a holistic view of video games as software, media, and as games specifically, which leads to a genuine video game HCI.
机译:当前对视频游戏的人机交互(HCI)研究很少考虑它们与其他形式的软件有何不同。这导致了研究,尽管对于界面设计的标准问题很有用,但并未专门解决视频游戏的本质。与大多数软件不同,视频游戏并非旨在支持外部用户定义的任务,而是定义了自己的活动供玩家参与。我们认为视频游戏包含玩家感知和采用并塑造游戏价值的系统。游戏的对视频游戏价值的关注促进了对视频游戏作为软件,媒体以及特定游戏的整体看法,从而形成了真正的视频游戏HCI。

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