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Proximity Correction Methodology Uses Depict and Terrain for State-of-the-Art Photolithography and Topography Simulation

机译:接近度校正方法将描绘和地形用于最新的光刻和地形模拟

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摘要

The photolithography engineer has to optimize many factors to target and control the process. The rapidly increasing cost of experiments, along with limitations of time and equipment access, support simulation as a valuable approach. Traditional simulation techniques are no longer adequate in the era of deep-submicron technology. Optical proximity correction (OPC) and full 3D simulation with calibration procedures are required.
机译:光刻工程师必须优化许多因素以控制和控制过程。实验成本的快速增长,以及时间和设备使用的限制,使仿真成为一种有价值的方法。在深亚微米技术时代,传统的仿真技术已不再足够。需要光学邻近校正(OPC)和具有校准程序的完整3D模拟。

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