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The ethics of video games: Mayhem, death, and the training of the next generation

机译:电子游戏的伦理:混乱,死亡和下一代培训

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摘要

There is a significant and previously unidentified ethics problem with many e-games; many of them are designed in such a way that they encourage and train game players to follow a narrow and dangerous model of decision making. It is argued that extending this model of decision making beyond an e-game's virtual reality has significant negative societal consequences. Unfortunately most e-game courses focus primarily on game engine design and other technical issues. E-game curricula and e-game designers need to follow standards which recognize this ethical concern and recognize that their work is not independent from the societal impacts of the technology they develop. Modifying design approaches can reduce the problems caused by the ethical decision making model.
机译:许多电子游戏存在一个重大的,以前无法确定的道德问题;其中许多游戏的设计方式是鼓励和培训游戏玩家遵循狭窄而危险的决策模型。有人认为,将这种决策模型扩展到电子游戏的虚拟现实之外会产生重大的负面社会后果。不幸的是,大多数电子游戏课程主要侧重于游戏引擎设计和其他技术问题。电子游戏课程和电子游戏设计者必须遵循能够识别这种道德问题并认识到他们的工作并非独立于所开发技术的社会影响的标准。修改设计方法可以减少由道德决策模型引起的问题。

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