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3D-based Deep Convolutional Neural Network for action recognition with depth sequences

机译:基于3D的深度卷积神经网络用于深度序列的动作识别

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Traditional algorithms to design hand-crafted features for action recognition have been a hot research area in the last decade. Compared to RGB video, depth sequence is more insensitive to lighting changes and more discriminative due to its capability to catch geometric information of object. Unlike many existing methods for action recognition which depend on well-designed features, this paper studies deep learning based action recognition using depth sequences and the corresponding skeleton joint information. Firstly, we construct a 3D-based Deep Convolutional Neural Network (3D(2)CNN) to directly learn spatio-temporal features from raw depth sequences, then compute a joint based feature vector named JointVector for each sequence by taking into account the simple position and angle information between skeleton joints. Finally, support vector machine (SVM) classification results from 3D(2)CNN learned features and JointVector are fused to take action recognition. Experimental results demonstrate that our method can learn feature representation which is time-invariant and viewpoint-invariant from depth sequences. The proposed method achieves comparable results to the state-of-the-art methods on the UTKinect-Action3D dataset and achieves superior performance in comparison to baseline methods on the MSR-Action3D dataset. We further investigate the generalization of the trained model by transferring the learned features from one dataset (MSR-Action3D) to another dataset (UTKinect-Action3D) without retraining and obtain very promising classification accuracy. (C) 2016 Elsevier B.V. All rights reserved.
机译:在过去十年中,设计用于动作识别的手工特征的传统算法一直是研究的热点。与RGB视频相比,深度序列由于能够捕获对象的几何信息而对光照变化不敏感,并且更具区分性。与许多现有的依靠精心设计的功能进行动作识别的方法不同,本文研究了使用深度序列和相应的骨骼关节信息进行​​基于深度学习的动作识别。首先,我们构造了一个基于3D的深度卷积神经网络(3D(2)CNN),以直接从原始深度序列中学习时空特征,然后通过考虑简单位置为每个序列计算一个基于关节的特征向量JointVector和骨骼关节之间的角度信息。最后,将3D(2)CNN学习的特征和JointVector的支持向量机(SVM)分类结果融合起来,以进行动作识别。实验结果表明,该方法可以从深度序列中学习时不变和视点不变的特征表示。所提出的方法与UTKinect-Action3D数据集上的最新方法相比具有可比的结果,并且与MSR-Action3D数据集上的基线方法相比,具有更高的性能。我们通过不经过重新训练就将学习到的特征从一个数据集(MSR-Action3D)转移到另一个数据集(UTKinect-Action3D),进一步研究了训练模型的一般化,并获得了非常有希望的分类精度。 (C)2016 Elsevier B.V.保留所有权利。

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