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ThinVR: Heterogeneous microlens arrays for compact, 180 degree FOV VR near-eye displays

机译:ThinVR:用于紧凑的非均质微透镜阵列,180度FOV VR近眼显示器

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Today's Virtual Reality (VR) displays are dramatically better than the head-worn displays offered 30 years ago, but today's displays remain nearly as bulky as their predecessors in the 1980's. Also, almost all consumer VR displays today provide 90-110 degrees field of view (FOV), which is much smaller than the human visual system's FOV which extends beyond 180 degrees horizontally. In this paper, we propose ThinVR as a new approach to simultaneously address the bulk and limited FOV of head-worn VR displays. ThinVR enables a head-worn VR display to provide 180 degrees horizontal FOV in a thin, compact form factor. Our approach is to replace traditional large optics with a curved microlens array of custom-designed heterogeneous lenslets and place these in front of a curved display. We found that heterogeneous optics were crucial to make this approach work, since over a wide FOV, many lenslets are viewed off the central axis. We developed a custom optimizer for designing custom heterogeneous lenslets to ensure a sufficient eyebox while reducing distortions. The contribution includes an analysis of the design space for curved microlens arrays, implementation of physical prototypes, and an assessment of the image quality, eyebox, FOV, reduction in volume and pupil swim distortion. To our knowledge, this is the first work to demonstrate and analyze the potential for curved, heterogeneous microlens arrays to enable compact, wide FOV head-worn VR displays.
机译:今天的虚拟现实(VR)显示器比30年前提供的头部磨损显示器更好,但今天的展示仍然在20世纪80年代的前辈们仍然庞大。此外,几乎所有消费者VR显示器今天提供了90-110度的视野(FOV),这远小于人类视觉系统的FOV,其水平延伸超过180度。在本文中,我们将ThinDVR作为一种新的方法,同时地址散装和有限的头部VR显示器。 ThinVR使头磨损VR显示器能够以薄,紧凑的形状因子提供180度的水平FOV。我们的方法是用弯曲的微透镜阵列用弯曲的微透镜阵列取代传统的大型光学器件,并将这些放在弯曲显示器的前面。我们发现异构光学是对使得这种方法工作至关重要的,因为在宽的FOV上,从中心轴看许多透镜。我们开发了一种定制优化器,用于设计自定义异构度透镜,以确保足够的眼框,同时减少扭曲。这些贡献包括对曲线微透镜阵列的设计空间的分析,物理原型的实现,以及对图像质量,eyebox,FOV,减少体积和瞳孔游泳变形的评估。为了我们的知识,这是第一项展示和分析弯曲的异构微透镜阵列的潜力的第一项工作,以实现紧凑,宽的FOV头部磨损VR显示器。

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