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A new line integral convolution algorithm for visualizing time-varying flow fields

机译:一种可视化时变流场的线积分卷积算法

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New challenges on vector field visualization emerge as time dependent numerical simulations become ubiquitous in the field of computational fluid dynamics (CFD). To visualize data generated from these simulations, traditional techniques, such as displaying particle traces, can only reveal flow phenomena in preselected local regions and thus, are unable to track the evolution of global flow features over time. The paper presents an algorithm, called UFLIC (Unsteady Flow LIC), to visualize vector data in unsteady flow fields. Our algorithm extends a texture synthesis technique, called Line Integral Convolution (LIC), by devising a new convolution algorithm that uses a time-accurate value scattering scheme to model the texture advection. In addition, our algorithm maintains the coherence of the flow animation by successively updating the convolution results over time. Furthermore, we propose a parallel UFLIC algorithm that can achieve high load balancing for multiprocessor computers with shared memory architecture. We demonstrate the effectiveness of our new algorithm by presenting image snapshots from several CFD case studies.
机译:随着时间相关的数值模拟在计算流体力学(CFD)领域中无处不在,矢量场可视化提出了新的挑战。为了可视化从这些模拟生成的数据,传统技术(例如显示粒子痕迹)只能显示预选局部区域中的流动现象,因此无法跟踪整体流动特征随时间的演变。本文提出了一种称为UFLIC(非恒定流LIC)的算法,用于可视化非恒定流场中的矢量数据。我们的算法通过设计一种新的卷积算法来扩展纹理合成技术,该技术称为线积分卷积(LIC),该算法使用时间精确的值散射方案对纹理对流建模。此外,我们的算法通过随着时间的推移连续更新卷积结果来保持流动画的一致性。此外,我们提出了一种并行UFLIC算法,该算法可以为具有共享内存体系结构的多处理器计算机实现高负载平衡。我们通过展示一些CFD案例研究中的图像快照来证明我们新算法的有效性。

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