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Interactive Visualizations on Large and Small Displays: The Interrelation of Display Size, Information Space, and Scale

机译:大型和小型显示器上的交互式可视化:显示器尺寸,信息空间和规模的相互关系

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In controlled experiments on the relation of display size (i.e., the number of pixels) and the usability of visualizations, the size of the information space can either be kept constant or varied relative to display size. Both experimental approaches have limitations. If the information space is kept constant then the scale ratio between an overview of the entire information space and the lowest zoom level varies, which can impact performance; if the information space is varied then the scale ratio is kept constant, but performance cannot be directly compared. In other words, display size, information space, and scale ratio are interrelated variables. We investigate this relation in two experiments with interfaces that implement classic information visualization techniques-focus+context, overview+detail, and zooming-for multi-scale navigation in maps. Display size varied between 0.17, 1.5, and 13.8 megapixels. Information space varied relative to display size in one experiment and was constant in the other. Results suggest that for tasks where users navigate targets that are visible at all map scales the interfaces do not benefit from a large display: With a constant map size, a larger display does not improve performance with the interfaces; with map size varied relative to display size, participants found interfaces harder to use with a larger display and task completion times decrease only when they are normalized to compensate for the increase in map size. The two experimental approaches show different interaction effects between display size and interface. In particular, focus+context performs relatively worse at a large display size with variable map size, and relatively worse at a small display size with a fixed map size. Based on a theoretical analysis of the interaction with the visualization techniques, we examine individual task actions empirically so as to understand the relative impact of display size and scale ratio on the visualization techniques' p- rformance and to discuss differences between the two experimental approaches.
机译:在关于显示器尺寸(即像素数)和可视化的可用性的关系的受控实验中,信息空间的尺寸可以保持恒定或相对于显示器尺寸变化。两种实验方法都有局限性。如果信息空间保持恒定,则整个信息空间的概览和最低缩放级别之间的缩放比例会发生变化,这可能会影响性能。如果信息空间变化,则比例比例保持恒定,但是性能不能直接比较。换句话说,显示大小,信息空间和缩放比例是相互关联的变量。我们在两个实验中使用了实现经典信息可视化技术的界面来研究这种关系,这些技术实现了焦点+上下文,概述+细节和缩放-用于地图中的多比例导航。显示尺寸在0.17、1.5和13.8兆像素之间变化。在一个实验中,信息空间相对于显示大小而变化,而在另一个实验中,信息空间是恒定的。结果表明,对于用户在所有地图比例下可见的目标进行导航的任务,界面都不会从大型显示中受益:地图大小不变时,较大的显示不会改善界面的性能;由于地图大小相对于显示大小而变化,因此参与者发现难以在较大的显示器上使用界面,并且仅当将其标准化以补偿地图大小增加时,任务完成时间才会减少。两种实验方法显示了显示器尺寸和界面之间的不同交互作用。特别地,焦点+上下文在具有可变地图尺寸的大显示尺寸下表现相对较差,而在具有固定地图尺寸的小显示尺寸下表现相对较差。在对与可视化技术交互作用的理论分析的基础上,我们根据经验检查各个任务动作,以了解显示尺寸和比例对可视化技术性能的相对影响,并讨论两种实验方法之间的差异。

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