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Occlusion Leak Compensation for Optical See-Through Displays Using a Single-Layer Transmissive Spatial Light Modulator

机译:使用单层透射空间光调制器的光学透明显示器的遮挡泄漏补偿

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We propose an occlusion compensation method for optical see-through head-mounted displays (OST-HMDs) equipped with a singlelayer transmissive spatial light modulator (SLM), in particular, a liquid crystal display (LCD). Occlusion is an important depth cue for 3D perception, yet realizing it on OST-HMDs is particularly difficult due to the displays' semitransparent nature. A key component for the occlusion support is the SLM—a device that can selectively interfere with light rays passing through it. For example, an LCD is a transmissive SLM that can block or pass incoming light rays by turning pixels black or transparent. A straightforward solution places an LCD in front of an OST-HMD and drives the LCD to block light rays that could pass through rendered virtual objects at the viewpoint. This simple approach is, however, defective due to the depth mismatch between the LCD panel and the virtual objects, leading to blurred occlusion. This led existing OST-HMDs to employ dedicated hardware such as focus optics and multi-stacked SLMs. Contrary to these viable, yet complex and/or computationally expensive solutions, we return to the single-layer LCD approach for the hardware simplicity while maintaining fine occlusion—we compensate for a degraded occlusion area by overlaying a compensation image. We compute the image based on the HMD parameters and the background scene captured by a scene camera. The evaluation demonstrates that the proposed method reduced the occlusion leak error by 61.4% and the occlusion error by 85.7%.
机译:我们提出了一种用于配备有单层透射空间光调制器(SLM)的光学透明头戴式显示器(OST-HMDs)的遮挡补偿方法,尤其是液晶显示器(LCD)。遮挡是3D感知的重要深度提示,但是由于显示器的半透明特性,在OST-HMD上实现遮挡特别困难。遮挡支持的关键组件是SLM,它是一种可以选择性地干扰通过它的光线的设备。例如,LCD是一种透射式SLM,可以通过将像素变黑或变透明来阻止或通过入射光线。一个简单的解决方案是将LCD放置在OST-HMD的前面,并驱动LCD阻挡可能穿过视点上渲染的虚拟对象的光线。但是,由于LCD面板和虚拟物体之间的深度不匹配,因此这种简单的方法存在缺陷,从而导致模糊的遮挡。这促使现有的OST-HMD使用专用硬件,例如聚焦光学器件和多层SLM。与这些可行但又复杂和/或计算昂贵的解决方案相反,我们返回单层LCD方法以简化硬件,同时保持良好的遮挡效果-我们通过覆盖补偿图像来补偿劣化的遮挡区域。我们基于HMD参数和场景摄像机捕获的背景场景来计算图像。评估表明,该方法将阻塞泄漏误差降低了61.4%,并将阻塞误差降低了85.7%。

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