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Realization of block floating-point digital filters and application to block implementations

机译:块浮点数字滤波器的实现及其在块实现中的应用

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摘要

Realization issues of block floating-point (BFP) filters such as complexity, roundoff noise, and absence of limit cycles are analyzed. Several new results are established. Under certain conditions, BFP filters perform better than fixed-point filters at the expense of a slight increase in complexity; convex programming can be used to minimize the roundoff noise; limit cycles will not be present if the underlying fixed-point system is free of quantization limit cycles. It is shown that BFP arithmetic can be efficiently combined with block implementations to further improve the roundoff noise and stability of the implementation and reduce the complexity of processing BFP data.
机译:分析了块浮点(BFP)滤波器的实现问题,例如复杂性,舍入噪声和缺少极限周期。建立了几个新结果。在某些情况下,BFP滤波器的性能优于定点滤波器,但代价是复杂度略有增加。凸编程可用于最小化舍入噪声;如果基础定点系统没有量化极限环,则极限环将不存在。结果表明,BFP算法可以与块实现有效地结合在一起,以进一步改善舍入噪声和实现的稳定性,并降低处理BFP数据的复杂性。

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