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High-Resolution Direction Finding From Higher Order Statistics: The 2q-MUSIC Algorithm

机译:从高阶统计量中找到高分辨率方向:2q-MUSIC算法

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From the beginning of the 1980s, many second-order (SO) high-resolution direction-finding methods, such as the MUSIC method (or 2-MUSIC), have been developed mainly to process efficiently the multisource environments. Despite of their great interests, these methods suffer from serious drawbacks such as a weak robustness to both modeling errors and the presence of a strong colored background noise whose spatial coherence is unknown, poor performance in the presence of several poorly angularly separated sources from a limited duration observation and a maximum of N - 1 sources to be processed from an array of N sensors. Mainly to overcome these limitations and in particular to increase both the resolution and the number of sources to be processed from an array of N sensors, fourth-order (FO) high-resolution direction-finding methods have been developed, from the end of the 1980s, to process non-Gaussian sources, omnipresent in radio communications, among which the 4-MUSIC method is the most popular. To increase even more the resolution, the robustness to modeling errors, and the number of sources to be processed from a given array of sensors, and thus to minimize the number of sensors in operational contexts, we propose in this paper an extension of the MUSIC method to an arbitrary even order 2q (q >= 1), giving rise to the 2q-MUSIC methods. The performance analysis of these new methods show off new important results for direction-finding applications and in particular the best performances, with respect to 2-MUSIC and 4-MUSIC, of 2q-MUSIC methods with q > 2, despite their higher variance, when some resolution is required.
机译:从1980年代初开始,主要开发了许多二阶(SO)高分辨率测向方法,例如MUSIC方法(或2-MUSIC),以有效地处理多源环境。尽管它们的巨大利益,但这些方法仍存在严重的缺陷,例如对建模错误的鲁棒性较弱,以及存在强烈的彩色背景噪声(其空间相干性未知),在有限角度分离的多个源中存在的性能较差。持续时间观察以及最多由N个传感器组成的阵列处理N-1个源。主要是为了克服这些局限性,尤其是要提高分辨率和要从N个传感器阵列处理的光源的数量,从20世纪60年代末期开始,开发了四阶(FO)高分辨率方向确定方法。 1980年代,人们开始处理在无线电通信中无所不在的非高斯信号源,其中最流行的是4-MUSIC方法。为了进一步提高分辨率,对建模错误的鲁棒性以及要从给定传感器阵列中处理的光源数量,从而最大程度地减少操作环境中的传感器数量,我们建议在本文中扩展MUSIC任意偶数阶2q(q> = 1),产生2q-MUSIC方法。这些新方法的性能分析展示了对于定向应用的新重要结果,尤其是q> 2的2q-MUSIC方法在2-MUSIC和4-MUSIC方面的最佳性能,尽管它们的方差更高,当需要一些分辨率时。

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