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Algorithm and Architecture for N-D Vector Cross-Product Computation

机译:N-D向量叉积计算的算法和体系结构

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Multidimensional vector cross-product has not been studied from the perspective of signal processing so far to the best of our knowledge and hence no effort has been made to develop any generalized algorithm for its hardware implementation. In this paper firstly, we identify the application domain of cross-product in signal processing and then introduce a novel recursive algorithm for generalized $nD$ cross-product computation considering three dimensional $(3D)$ cross-product as the fundamental operation. Subsequently a generalized scheme for architecture implementation for $nD$ cross-product is proposed based on this algorithm. Secondly, we show that if $4D$ cross-product is used as the fundamental operation for formulating $nD$ cross-product problem, then exploiting the inherent mathematical symmetry of $4D$ cross-product it is possible to reduce the total hardware cost of $nD$ cross-product significantly at the architecture level (symmetry-based approach). Mathematical models for hardware complexity and operational delay have been formulated both for the generalized and symmetry-based approaches.
机译:到目前为止,就我们所知,还没有从信号处理的角度研究多维矢量叉积,因此没有做出任何努力开发用于其硬件实现的通用算法。在本文中,我们首先确定了叉积在信号处理中的应用领域,然后引入了一种新的递归算法,以三维$(3D)$叉积为基本运算,用于广义$ nD $叉积计算。随后,基于该算法,提出了用于$ nD $叉积的体系结构实现的通用方案。其次,我们表明,如果将$ 4D $叉积用作表示$ nD $叉积问题的基本操作,则利用$ 4D $叉积的内在数学对称性,可以降低总硬件成本$ nD $叉积在体系结构级别上显着(基于对称的方法)。已针对通用方法和基于对称的方法制定了硬件复杂度和操作延迟的数学模型。

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