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首页> 外文期刊>IEEE transactions on neural systems and rehabilitation engineering >Sensorimotor rhythm-based brain-computer interface (BCI): feature selection by regression improves performance
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Sensorimotor rhythm-based brain-computer interface (BCI): feature selection by regression improves performance

机译:基于感觉运动节律的脑机接口(BCI):通过回归进行特征选择可提高性能

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摘要

People can learn to control electroencephalogram (EEG) features consisting of sensorimotor rhythm amplitudes and can use this control to move a cursor in one or two dimensions to a target on a screen. In the standard one-dimensional application, the cursor moves horizontally from left to right at a fixed rate while vertical cursor movement is continuously controlled by sensorimotor rhythm amplitude. The right edge of the screen is divided among 2-6 targets, and the user's goal is to control vertical cursor movement so that the cursor hits the correct target when it reaches the right edge. Up to the present, vertical cursor movement has been a linear function of amplitude in a specific frequency band [i.e., 8-12 Hz (mu) or 18-26 Hz (beta)] over left and/or right sensorimotor cortex. The present study evaluated the effect of controlling cursor movement with a weighted combination of these amplitudes in which the weights were determined by an regression algorithm on the basis of the user's past performance. Analyses of data obtained from a representative set of trained users indicated that weighted combinations of sensorimotor rhythm amplitudes could support cursor control significantly superior to that provided by a single feature. Inclusion of an interaction term further improved performance. Subsequent online testing of the regression algorithm confirmed the improved performance predicted by the offline analyses. The results demonstrate the substantial value for brain-computer interface applications of simple multivariate linear algorithms. In contrast to many classification algorithms, such linear algorithms can easily incorporate multiple signal features, can readily adapt to changes in the user's control of these features, and can accommodate additional targets without major modifications.
机译:人们可以学习控制由感觉运动节律幅度组成的脑电图(EEG)功能,并可以使用此控件将光标在一维或二维上移动到屏幕上的目标。在标准的一维应用程序中,光标以固定的速率从左向右水平移动,而垂直的光标移动由感觉运动节律幅度连续控制。屏幕的右边缘在2-6个目标之间划分,用户的目标是控制垂直光标的移动,以使光标到达右边缘时能击中正确的目标。迄今为止,垂直光标移动一直是左和/或右感觉运动皮层上特定频带[即8-12Hz(μ)或18-26Hz(β)]中幅度的线性函数。本研究评估了使用这些幅度的加权组合来控制光标移动的效果,其中,权重是根据用户的过去表现通过回归算法确定的。从一组受过训练的用户中获得的数据分析表明,感觉运动节律幅度的加权组合可以支持光标控制,其性能明显优于单个功能。包含交互项可以进一步改善性能。随后对回归算法进行在线测试,证实了离线分析预测的性能提高。结果证明了简单多元线性算法在脑机接口应用中的重要价值。与许多分类算法相比,此类线性算法可以轻松合并多个信号特征,可以轻松适应用户对这些特征的控制方式的变化,并且无需进行较大修改即可容纳其他目标。

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