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Interpolation of 3-D binary images based on morphological skeletonization

机译:基于形态学骨架化的3-D二值图像插值

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摘要

The morphological skeleton interpolation (MSI) algorithm is presented. It is an efficient, shape-based interpolation method used for interpolating slices in a three-dimensional (3-D) binary object. It is based on morphological skeletonization, which is used for two-dimensional (2-D) slice representation. The proposed morphological skeleton matching process provides translation, rotation, and scaling information at the same time. The interpolated slices preserve the shape of the original object slices, when the slices have similar shapes. It can also modify the shape of an object when the successive slices do not have similar shapes. Applications on artificial and real data are also presented.
机译:提出了形态骨架插值算法。这是一种有效的基于形状的插值方法,用于对三维(3-D)二值对象中的切片进行插值。它基于形态学骨架化,用于二维(2-D)切片表示。提出的形态骨架匹配过程可同时提供平移,旋转和缩放信息。当切片具有相似的形状时,插值的切片将保留原始对象切片的形状。当连续切片不具有相似形状时,它也可以修改对象的形状。还介绍了在人工和真实数据上的应用。

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