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3-D Model-Based Frame Interpolation for Distributed Video Coding of Static Scenes

机译:基于3-D模型的帧内插用于静态场景的分布式视频编码

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This paper addresses the problem of side information extraction for distributed coding of videos captured by a camera moving in a 3-D static environment. Examples of targeted applications are augmented reality, remote-controlled robots operating in hazardous environments, or remote exploration by drones. It explores the benefits of the structure-from-motion paradigm for distributed coding of this type of video content. Two interpolation methods constrained by the scene geometry, based either on block matching along epipolar lines or on 3-D mesh fitting, are first developed. These techniques are based on a robust algorithm for sub-pel matching of feature points, which leads to semi-dense correspondences between key frames. However, their rate-distortion (RD) performances are limited by misalignments between the side information and the actual WynerZiv (WZ) frames due to the assumption of linear motion between key frames. To cope with this problem, two feature point tracking techniques are introduced, which recover the camera parameters of the WZ frames. A first technique, in which the frames remain encoded separately, performs tracking at the decoder and leads to significant RD performance gains. A second technique further improves the RD performances by allowing a limited tracking at the encoder. As an additional benefit, statistics on tracks allow the encoder to adapt the key frame frequency to the video motion content.
机译:本文解决了针对在3D静态环境中移动的摄像机捕获的视频进行分布式编码的辅助信息提取问题。目标应用的示例包括增强现实,在危险环境中运行的远程控制机器人或无人机远程探索。它探讨了从运动结构范例对这种类型的视频内容进行分布式编码的好处。根据沿极线的块匹配或基于3-D网格拟合,首先开发了受场景几何形状约束的两种插值方法。这些技术基于用于特征点的子像素匹配的鲁棒算法,这会导致关键帧之间的半密集对应。但是,由于假设关键帧之间存在线性运动,因此辅助信息与实际WynerZiv(WZ)帧之间的不对齐会限制其速率失真(RD)性能。为了解决该问题,引入了两种特征点跟踪技术,其恢复了WZ帧的相机参数。第一种技术是对帧进行单独编码,该技术在解码器处执行跟踪并导致显着的RD性能提升。第二种技术通过允许在编码器上进行有限的跟踪来进一步改善RD性能。另一个好处是,磁道统计信息可使编码器使关键帧频率适应视频运动内容。

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