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Object Recognition Through Topo-Geometric Shape Models Using Error-Tolerant Subgraph Isomorphisms

机译:通过使用容错子图同构的拓扑几何形状模型进行对象识别

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We propose a method for 3-D shape recognition based on inexact subgraph isomorphisms, by extracting topological and geometric properties of a shape in the form of a shape model, referred to as topo-geometric shape model (TGSM). In a nutshell, TGSM captures topological information through a rigid transformation invariant skeletal graph that is constructed in a Morse theoretic framework with distance function as the Morse function. Geometric information is then retained by analyzing the geometric profile as viewed through the distance function. Modeling the geometric profile through elastic yields a weighted skeletal representation, which leads to a complete shape signature. Shape recognition is carried out through inexact subgraph isomorphisms by determining a sequence of graph edit operations on model graphs to establish subgraph isomorphisms with a test graph. Test graph is recognized as a shape that yields the largest subgraph isomorphism with minimal cost of edit operations. In this paper, we propose various cost assignments for graph edit operations for error correction that takes into account any shape variations arising from noise and measurement errors.
机译:我们提出了一种基于不精确子图同构的3-D形状识别方法,该方法通过提取形状模型(称为拓扑几何形状模型(TGSM))形式的拓扑和几何属性来实现。简而言之,TGSM通过刚性变换不变骨架图捕获拓扑信息,该骨架变换图是在Morse理论框架中构造的,其中距离函数为Morse函数。然后,通过分析通过距离函数查看的几何轮廓来保留几何信息。通过弹性对几何轮廓进行建模会产生加权的骨骼表示,从而获得完整的形状特征。通过确定模型图上图形编辑操作的顺序以建立带有测试图的子图同构,可以通过不精确的子图同构来进行形状识别。测试图被认为是可以以最小的编辑操作成本产生最大的子图同构的形状。在本文中,我们提出了图形编辑操作的各种成本分配,以进行纠错,其中要考虑到因噪声和测量误差而引起的任何形状变化。

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