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Dual Diversified Dynamical Gaussian Process Latent Variable Model for Video Repairing

机译:视频修复的双重多元动态高斯过程潜变量模型

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In this paper, we propose a dual diversified dynamical Gaussian process latent variable model (D3GPLVM) to tackle the video repairing issue. For preservation purposes, videos have to be conserved on media. However, storing on media, such as films and hard disks, can suffer from unexpected data loss, for instance, physical damage. So repairing of missing or damaged pixels is essential for better video maintenance. Most methods seek to fill in missing holes by synthesizing similar textures from local patches (the neighboring pixels), consecutive frames, or the whole video. However, these can introduce incorrect contexts, especially when the missing hole or number of damaged frames is large. Furthermore, simple texture synthesis can introduce artifacts in undamaged and recovered areas. To address aforementioned problems, we introduce two diversity encouraging priors to both of inducing points and latent variables for considering the variety in existing videos. In D3GPLVM, the inducing points constitute a smaller subset of observed data, while latent variables are a low-dimensional representation of observed data. Since they have a strong correlation with the observed data, it is essential that both of them can capture distinct aspects of and fully represent the observed data. The dual diversity encouraging priors ensure that the trained inducing points and latent variables are more diverse and resistant for context-aware and artifacts-free-based video repairing. The defined objective function in our proposed model is initially not analytically tractable and must be solved by variational inference. Finally, experimental testing results illustrate the robustness and effectiveness of our method for damaged video repairing.
机译:在本文中,我们提出了一个双重多样化的动态高斯过程潜变量模型(D3GPLVM)来解决视频修复问题。出于保存目的,必须将视频保存在媒体上。但是,存储在胶片和硬盘等介质上会遭受意料之外的数据丢失,例如物理损坏。因此,修复丢失或损坏的像素对于更好的视频维护至关重要。大多数方法都试图通过从局部补丁(相邻像素),连续帧或整个视频中合成相似的纹理来填补缺失的空洞。但是,这些可能会引入不正确的上下文,尤其是当缺失的孔或损坏的框架的数量很大时。此外,简单的纹理合成可以在未损坏和恢复的区域引入伪影。为了解决上述问题,我们在引入点和潜在变量方面引入了两种多样性鼓励先验,以考虑现有视频的多样性。在D3GPLVM中,归纳点构成观测数据的较小子集,而潜在变量是观测数据的低维表示。由于它们与观察到的数据具有很强的相关性,因此,它们都必须能够捕获观察到的数据的不同方面并完全代表观察到的数据,这一点至关重要。双重多样性鼓励先验确保训练后的归纳点和潜在变量更具多样性,并且能够抵抗情境感知和基于无伪像的视频修复。我们提出的模型中定义的目标函数最初在分析上不易处理,必须通过变分推理来解决。最后,实验测试结果说明了我们用于损坏视频修复的方法的鲁棒性和有效性。

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