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Blind Deblurring of Natural Stochastic Textures Using an Anisotropic Fractal Model and Phase Retrieval Algorithm

机译:利用各向异性分形模型和相位提取算法对自然随机纹理进行盲去模糊

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摘要

The challenging inverse problem of blind deblurring has been investigated thoroughly for natural images. Existing algorithms exploit edge-type structures, or similarity to smaller patches within the image, to estimate the correct blurring kernel. However, these methods do not perform well enough on natural stochastic textures (NSTs), which are mostly random and, in general, are not characterized by distinct edges and contours. In NST, even small kernels cause severe degradation to images. Restoration poses, therefore, an outstanding challenge. In this paper, we refine an existing method by implementing an anisotropic fractal model to estimate the blur kernel's power spectral density. The final kernel is then estimated via an adaptation of a phase retrieval algorithm, originally proposed for sparse signals. We further incorporate additional constraints that are specific to blur filters, to yield even better results. The latter are compared with results obtained by recently published blind deblurring methods.
机译:对于自然图像,已经对盲去模糊的具有挑战性的反问题进行了彻底研究。现有算法利用边缘类型的结构或与图像中较小色块的相似性来估计正确的模糊核。但是,这些方法在自然随机纹理(NST)上效果不佳,后者通常是随机的,并且通常没有明显的边缘和轮廓。在NST中,即使是小的内核也会导致图像严重退化。因此,恢复带来了巨大的挑战。在本文中,我们通过实现各向异性分形模型来估计模糊核的功率谱密度,从而完善了现有方法。然后通过最初为稀疏信号提出的相位检索算法的调整来估计最终内核。我们进一步并入了特定于模糊滤镜的其他约束,以产生更好的结果。将后者与最近发布的盲去模糊方法获得的结果进行比较。

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