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A Low-Latency Multi-Touch Detector Based on Concurrent Processing of Redesigned Overlap Split and Connected Component Analysis

机译:基于重新设计重叠分离和连接分量分析的并发处理的低延迟多触控探测器

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摘要

A low-latency multi-touch detector architecture for locating numerous touches in large-panel devices is presented in this paper. Two respective processors for the overlap split and the connected component analysis (CCA) are the key components in a multi-touch detector. Exploiting the simplicity of typical intensity maps in practice, the two processors are first redesigned under a principle that every pixel is processed only once in a raster-scan order. More specifically, the concept of valley point is introduced, and a simple yet effective overlap-split scheme called valley-point division (VPD) is newly developed based on the concept. In addition, equivalent labels in the CCA are handled on the fly instead of being kept to be processed later, and the logics and memories for corner cases that never occur in practice are unloaded. Enabled by the redesign, subsequently, the two processors are integrated into one to concurrently conduct both the VPD and the CCA during the same raster scan. As a result, the proposed detector completes the whole detection procedure with a single raster scan of a map, and is exempted from a large memory required to hold an entire map. Implementation results in a 65-nm CMOS for a large panel of $400imes250$ sensors demonstrate that the proposed detector takes less than a half latency of the existing ones while occupying only 17 silicon area and consuming 52 power on average.
机译:本文提出了一种用于在大面板设备中定位众多触摸的低延迟多点触控检测器架构。两个相应的重叠分割处理器和连接的分量分析(CCA)是多触控检测器中的关键组件。利用典型强度图的简单性在实践中,首先在一个原则下重新设计两个处理器,即每个像素仅以栅格扫描顺序处理一次。更具体地说,介绍了谷点的概念,并且基于概念新开发了一种称为谷点划分(VPD)的简单且有效的重叠分裂方案。此外,CCA中的等效标签是在飞行中处理的,而不是稍后被处理,以及从实践中从未发生过的角落案例的逻辑和存储器。通过重新设计启用,随后,两个处理器在相同的光栅扫描期间将两个处理器集成到一个以同时进行VPD和CCA。因此,所提出的探测器通过地图的单个光栅扫描完成整个检测程序,并从持有整个地图所需的大型内存中豁免。实现结果为400美元的大型面板的65纳米CMOS表明,所提出的探测器小于现有的探测器的延迟,同时仅占据17个硅面积并平均消耗52个电源。

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