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Auditory Distance Rendering Based on ICPD Control for Stereophonic 3D Audio System

机译:基于ICPD控制的立体声3D音频系统听觉距离渲染

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In this letter, we propose a new auditory distance rendering (ADR) algorithm based on the interchannel phase difference (ICPD) control. In the conventional ICPD control, distance perception of the sound image is nonlinearly controlled, and directional localization of the sound image can be biased by changes of the interaural cues. These problems are caused by applying the frequency-independent ICPD without considering the acoustic transfer paths of the system setup. To solve these problems, first, the interaural cues of ear signals are analyzed by binaural auditory simulations. Then, stereophonic ADR filters are designed that produce ear signals with a linearly controlled interaural cross-correlation (IACC) and a consistent interaural level difference (IALD) for sophisticated distance perception under the given stereo setup. Subjective test results show that the proposed algorithm can provide better distance controllability than the conventional method with reduced lateralization blur of the sound image.
机译:在这封信中,我们提出了一种新的基于声道间相位差(ICPD)控制的听觉距离渲染(ADR)算法。在传统的ICPD控制中,声音图像的距离感知是非线性控制的,并且声音图像的方向性定位可能会因耳间提示的变化而产生偏差。这些问题是由于应用频率独立的ICPD而未考虑系统设置的声学传递路径引起的。为了解决这些问题,首先,通过双耳听觉仿真来分析耳信号的听觉提示。然后,设计立体声ADR滤波器,以在给定的立体声设置下产生具有线性控制的耳间互相关(IACC)和一致的耳间电平差(IALD)的耳朵信号,以实现复杂的距离感知。主观测试结果表明,与传统方法相比,所提出的算法可以提供更好的距离可控性,同时减少了声像的侧向模糊。

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