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Rate-proportional servers: a design methodology for fair queueing algorithms

机译:比率比例服务器:公平排队算法的设计方法

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Generalized processor sharing (GPS) has been considered as an ideal scheduling discipline based on its end-to-end delay bounds and fairness properties. Until recently, emulation of GPS in a packet server has been regarded as the ideal means of designing a packet-level scheduling algorithm to obtain low delay bounds and bounded unfairness. Strict emulation of GPS, as required in the weighted fair queueing (WFQ) scheduler, however, incurs a time-complexity of O(N) where N is the number of sessions sharing the link. Efforts in the past to simplify the implementation of WFQ, such as self-clocked fair queueing (SCFQ), have resulted in degrading its isolation properties, thus affecting the delay bound. We present a methodology for the design of scheduling algorithms that provide the same end-to-end delay bound as that of WFQ and bounded unfairness without the complexity of GPS emulation. The resulting class of algorithms, called rate-proportional servers (RPSs), are based on isolating scheduler properties that give rise to ideal delay and fairness behavior. Network designers can use this methodology to construct efficient fair-queueing algorithms, balancing their fairness with implementation complexity.
机译:基于通用处理器共享(GPS)的端到端延迟范围和公平性,它已被视为理想的调度准则。直到最近,在分组服务器中模拟GPS一直被认为是设计分组级调度算法以获得低延迟范围和有限不公平性的理想方法。但是,按照加权公平排队(WFQ)调度程序的要求,对GPS进行严格的仿真会导致时间复杂度为O(N),其中N是共享链接的会话数。过去为简化WFQ的实现而进行的努力,例如自计时公平排队(SCFQ),导致其隔离性能下降,从而影响了延迟范围。我们提出了一种调度算法的设计方法,该方法可提供与WFQ相同的端到端延迟范围和有限的不公平性,而无需GPS仿真的复杂性。由此产生的一类算法,称为比率比例服务器(RPS),是基于隔离调度程序属性而产生理想的延迟和公平行为的。网络设计人员可以使用这种方法来构建有效的公平排队算法,从而在公平性和实现复杂性之间取得平衡。

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