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PRIME: Peer-to-Peer Receiver-Driven Mesh-Based Streaming

机译:PRIME:点对点接收器驱动的基于网格的流

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摘要

The success of file swarming mechanisms such as BitTorrent has motivated a new approach for scalable streaming of live content that we call mesh-based Peer-to-Peer (P2P) streaming. In this approach, participating end-systems (or peers) form a randomly connected mesh and incorporate swarming content delivery to stream live content. Despite the growing popularity of this approach, neither the fundamental design tradeoffs nor the basic performance bottlenecks in mesh-based P2P streaming are well understood.
机译:文件存储机制(例如BitTorrent)的成功催生了一种新的实时内容可伸缩流方法,我们将其称为基于网格的点对点(P2P)流。在这种方法中,参与的最终系统(或对等方)形成一个随机连接的网格,并合并大量内容传递以流式传输实时内容。尽管这种方法越来越流行,但是基于网格的P2P流中的基本设计折衷和基本性能瓶颈都没有被很好地理解。

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