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The Streaming Capacity of Sparsely Connected P2P Systems With Distributed Control

机译:具有分布控制的稀疏连接的P2P系统的流容量

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Peer-to-peer (P2P) streaming technologies can take advantage of the upload capacity of clients, and hence can scale to large content distribution networks with lower cost. A fundamental question for P2P streaming systems is the maximum streaming rate that all users can sustain. Prior works have studied the optimal streaming rate for a complete network, where every peer is assumed to be able to communicate with all other peers. This is, however, an impractical assumption in real systems. In this paper, we are interested in the achievable streaming rate when each peer can only connect to a small number of neighbors. We show that even with a random peer-selection algorithm and uniform rate allocation, as long as each peer maintains downstream neighbors, where is the total number of peers in the system, the system can asymptotically achieve a streaming rate that is close to the optimal streaming rate of a complete network. These results reveal a number of important insights into the dynamics of the system, based on which we then design simple improved algorithms that can reduce the constant factor in front of the term, yet can achieve the same level of performance guarantee. Simulation results are provided to verify our analysis.
机译:点对点(P2P)流技术可以利用客户端的上载容量,因此可以以较低的成本扩展到大型内容分发网络。 P2P流系统的一个基本问题是所有用户可以维持的最大流速率。先前的工作已经研究了整个网络的最佳流速率,其中假定每个对等方都能够与所有其他对等方进行通信。但是,这在实际系统中是不切实际的假设。在本文中,我们对每个对等方只能连接到少量邻居时可达到的流传输速率感兴趣。我们显示即使使用随机对等体选择算法和统一的速率分配,只要每个对等体都保持下游邻居,即系统中对等体的总数,系统就可以渐近地实现接近最佳速率的流式传输率。完整网络的流速率。这些结果揭示了对系统动力学的许多重要见解,然后我们基于这些见解设计了简单的改进算法,这些算法可以减少该术语前面的常数因子,但仍可以达到相同水平的性能保证。提供仿真结果以验证我们的分析。

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