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A Distributed Computation Offloading Strategy in Small-Cell Networks Integrated With Mobile Edge Computing

机译:集成了移动边缘计算的小蜂窝网络中的分布式计算分流策略

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摘要

Mobile edge computing is conceived as an appealing technology to enhance cloud computing capability of mobile devices (MDs) at the edge of the networks. Although some researchers use the technology to address the intensive tasks’ high computation needs of MDs in small-cell networks (SCNs), most of them ignore considering the interests interaction between small cells and MDs. In this paper, we study a distributed computation offloading strategy for a multi-device and multi-server system based on orthogonal frequency-division multiple access in SCNs. First, to satisfy the interest requirements of different MDs and analyze the interactions among multiple small cells, we formulate a distributed overhead minimization problem, aiming at jointly optimizing energy consumption and latency of each MD. Second, to ensure the individuals of different MDs, we formulate the proposed overhead minimization problem as a strategy game. Then, we prove the strategy game is a potential game by the feat of potential game theory. Moreover, the potential game-based offloading algorithm is proposed to reach a Nash equilibrium. In addition, to guarantee the performance of the designed algorithm, we consider the lower bound of iteration times to derive the worst case performance guarantee. Finally, the simulation results corroborate that the proposed algorithm can effectively minimize the overhead of each MD compared with different other existing algorithms.
机译:移动边缘计算被认为是一种吸引人的技术,可以增强网络边缘的移动设备(MD)的云计算能力。尽管一些研究人员使用该技术解决了小型蜂窝网络(SCN)中密集任务对MD的高计算需求,但大多数研究人员忽略了考虑小型蜂窝与MD之间的利益交互。在本文中,我们研究了基于SCN中正交频分多址的多设备,多服务器系统的分布式计算卸载策略。首先,为了满足不同MD的兴趣需求并分析多个小蜂窝之间的相互作用,我们制定了分布式开销最小化问题,旨在共同优化每个MD的能耗和等待时间。其次,为了确保不同MD的个体,我们将提出的开销最小化问题公式化为策略博弈。然后,通过潜在博弈论的壮举证明了战略博弈是一种潜在博弈。此外,提出了基于潜在游戏的卸载算法以达到纳什均衡。另外,为了保证所设计算法的性能,我们考虑了迭代时间的下限以得出最坏情况下的性能保证。最后,仿真结果证实了与其他现有算法相比,该算法可以有效地最小化每个MD的开销。

著录项

  • 来源
    《IEEE/ACM Transactions on Networking》 |2018年第6期|2762-2773|共12页
  • 作者单位

    Key Laboratory of Universal Wireless Communications, Ministry of Education, Beijing University of Posts and Telecommunications, Beijing, China;

    Key Laboratory of Universal Wireless Communications, Ministry of Education, Beijing University of Posts and Telecommunications, Beijing, China;

    Key Laboratory of Universal Wireless Communications, Ministry of Education, Beijing University of Posts and Telecommunications, Beijing, China;

    Key Laboratory of Universal Wireless Communications, Ministry of Education, Beijing University of Posts and Telecommunications, Beijing, China;

    Department of Electrical and Computer Engineering, The University of British Columbia, Vancouver, BC, Canada;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Computational modeling; Servers; Task analysis; Games; Minimization; Energy consumption; Edge computing;

    机译:计算建模;服务器;任务分析;游戏;最小化;能耗;边缘计算;

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