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A new approach and procedure for generalising vector-based maps of real-world features

机译:一种基于矢量的真实世界地图概貌的新方法和过程

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This paper presents a new approach and procedure for directly processing vector-based data sets to generalise maps depicting real-world phenomena. It shows how map generalisation and seamless matching of the edges of adjacent area features can be achieved. With this approach, the combined use of selected methods has led to a ground-breaking novel procedure for vector-based map generalisation guaranteeing outputting with neither self-intersection nor cross-intersection. The approach employs turning points and convex hull points as a set of characteristic points. These points define the shape and characteristics of real-world geographical features with delineating lines, which have complex rendering layouts, many turnings and inherent sub-features. The set of characteristic points are used as splitting points to partition lines into monotonic chains. Line simplification with an intuitive point reduction technique using the Douglas-Peucker algorithm is confined within monotonic chains to guarantee no self-intersection. In addition, the paper describes the most suitable and intuitive means to deal with gaps and overlaps potentially resulting from cross-intersections without adding or deleting any anchoring point. Distinctively different from the approaches of previous studies, the research was undertaken through an iterative process of exploratory programming, experimentation, validation and testing of results produced. This process was repeated until an integrated total solution was reached. It sheds new light on the fields of geocomputation, geographic information systems (GIS) and digital cartography.
机译:本文提出了一种直接处理基于向量的数据集以概括描述现实世界现象的地图的新方法和程序。它显示了如何实现地图概括和相邻区域特征的边缘的无缝匹配。通过这种方法,所选方法的组合使用为基于矢量的地图泛化带来了突破性的新颖过程,可确保既不产生自相交也没有相交的输出。该方法采用转折点和凸包点作为一组特征点。这些点用轮廓线定义了现实世界地理特征的形状和特征,轮廓线具有复杂的渲染布局,许多转弯和固有的子特征。特征点集用作将点划分为单调链的分割点。使用Douglas-Peucker算法的直观点减少技术来简化直线,限制在单调链内,以确保没有自相交。此外,本文还介绍了最合适,最直观的方法来处理可能因横截面而导致的间隙和重叠,而无需添加或删除任何锚点。与以前的研究方法截然不同,该研究是通过探索性编程,实验,验证和测试所产生结果的迭代过程进行的。重复该过程,直到获得完整的整体解决方案。它为地理计算,地理信息系统(GIS)和数字制图领域提供了新的思路。

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