首页> 外文期刊>Genetic programming and evolvable machines >Expert-driven genetic algorithms for simulating evaluation functions
【24h】

Expert-driven genetic algorithms for simulating evaluation functions

机译:专家驱动的遗传算法,用于模拟评估功能

获取原文
获取原文并翻译 | 示例
       

摘要

In this paper we demonstrate how genetic algorithms can be used to reverse engineer an evaluation function's parameters for computer chess. Our results show that using an appropriate expert (or mentor), we can evolve a program that is on par with top tournament-playing chess programs, outperforming a two-time World Computer Chess Champion. This performance gain is achieved by evolving a program that mimics the behavior of a superior expert. The resulting evaluation function of the evolved program consists of a much smaller number of parameters than the expert's. The extended experimental results provided in this paper include a report on our successful participation in the 2008 World Computer Chess Championship. In principle, our expert-driven approach could be used in a wide range of problems for which appropriate experts are available.
机译:在本文中,我们演示了如何使用遗传算法对计算机象棋的评估函数参数进行反向工程。我们的结果表明,使用合适的专家(或指导者),我们可以开发出与顶级锦标赛下棋程序相提并论的程序,胜过两届世界计算机象棋冠军。通过开发模仿高级专家行为的程序,可以实现这种性能提升。演化后的程序的最终评估功能由专家组成的参数数量要少得多。本文提供的扩展实验结果包括有关我们成功参加2008年世界计算机国际象棋锦标赛的报告。原则上,我们的专家驱动方法可用于广泛的问题,只要有合适的专家就可以解决。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号