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首页> 外文期刊>Foundations of computing and decision sciences >DESIGNING A SOFTWARE TRANSACTIONAL MEMORY FOR PEER-TO-PEER SYSTEMS
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DESIGNING A SOFTWARE TRANSACTIONAL MEMORY FOR PEER-TO-PEER SYSTEMS

机译:为点对点系统设计软件交易存储器

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Transactional memory is a rather novel approach to concurrency control in parallel computing, that has just recently found its way into distributed systems research. However, the research concentrates mainly on single processor solutions or cluster environment. In this paper we argue, that peer-to-peer systems would require a different design of transactional memory because of the increased failure-rate of nodes, slower network and possibility of network splits. We also present a few of our design ideas, namely increased performance and fault tolerance through the use of higher-level conflict detection and resolution via abstract data types and eventually consistency, that as we think could be important to a successful implementation of a scalable and resilient transactional memory.
机译:事务性内存是并行计算中并发控制的一种相当新颖的方法,最近才在分布式系统研究中找到了这种方法。但是,研究主要集中在单处理器解决方案或集群环境上。在本文中,我们认为,由于节点的故障率增加,网络速度变慢和网络分裂的可能性,对等系统将需要事务存储的不同设计。我们还提出了一些设计思想,即通过使用更高级别的冲突检测和通过抽象数据类型的解决以及最终的一致性来提高性能和容错能力,正如我们认为的那样,这对于成功实施可伸缩性和可扩展性很重要。弹性事务存储。

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