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Integrating multiple information representations in a single CAD/CAM/CAE environment

机译:在单个CAD / CAM / CAE环境中集成多种信息表示

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The number of Computer-Aided Design, Computer-Aided Manufacturing, and Computer-Aided Engineering (CAD/CAM/CAE) programs and their capabilities has risen greatly in recent times. The programming efforts continue to be significant as each application developer strives to integrate more functionality. This paper describes a study on module integration in CAD/CAM/CAE software that considers how software can be structured to enable and ease the integration. This paper deals specifically with the issue of which object-oriented data structure is best for integration to minimize code execution times, memory usage, and programming effort. That is, we are interested in identifying the ideal base class for information objects. The study compares scene-graph and Information Model representations, compares two object referencing approaches (by path and direct object references), four modes of information interpretation, and three integration schemes. The study concludes that the ideal system combines scene-graph and Information Model approaches into one new flexible approach in which the information object base class contains a generically traversable array holding schema and user attributes. In general, objects should be referenced by a path from the hierarchy root object. Object information should be interpreted into an application context by a third object or interface. New information objects from a secondary representation should be embedded into the information hierarchy of the primary representation when they do not need to reference other objects, otherwise multiple inheritance or Component Object Modeling should be used to combine the corresponding objects from multiple representations into a single new object.
机译:近年来,计算机辅助设计,计算机辅助制造和计算机辅助工程(CAD / CAM / CAE)程序的数量及其功能已经大大提高。随着每个应用程序开发人员努力集成更多功能,编程工作仍将继续很重要。本文介绍了有关CAD / CAM / CAE软件中模块集成的研究,该研究考虑了如何构建软件以实现和简化集成。本文专门针对哪种面向对象的数据结构最适合集成以最大程度地减少代码执行时间,内存使用和编程工作的问题。也就是说,我们有兴趣为信息对象确定理想的基类。该研究比较了场景图形和信息模型表示,比较了两种对象引用方法(通过路径和直接对象引用),四种信息解释模式和三种集成方案。研究得出的结论是,理想的系统将场景图和信息模型方法结合在一起,成为一种新的灵活方法,其中信息对象基类包含一个具有模式和用户属性的可遍历数组。通常,应使用来自层次结构根对象的路径来引用对象。对象信息应由第三个对象或接口解释为应用程序上下文。来自次级表示形式的新信息对象在不需要引用其他对象时应嵌入到主要表示形式的信息层次结构中,否则应使用多重继承或组件对象建模将来自多个表示形式的相应对象组合成一个新的对象宾语。

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