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The war on copying

机译:复制之战

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摘要

The communications industry is ready for an infusion of data, such as digital video, to drive it to recovery, but music, video, and other digital-content owners continue to keep a tight rein on their growing mass of IP (intellectual property) while waiting for a secure DRM (digital-rights-management) scheme to materialize. The complexity of DRM, however, makes it a nontrivial addition to a system, especially a consumer device with a low cost threshold. Several standards are under development to define how to encrypt material and distribute it over public networks. Rather than define the policies themselves, they define a foundation framework that can support a variety of DRM policies. For example, the ISMA (Internet Streaming Media Alliance) 1.0 Encryption and Authentication spec, scheduled for approval this month, describes how to apply the Advanced Encryption Standard (AES) to content and packetize content for distribution in such a way as to prevent a late packet from disrupting the stream.
机译:通信行业已准备好注入数据,例如数字视频,以推动其恢复,但是音乐,视频和其他数字内容所有者继续严格控制其不断增长的IP(知识产权)数量,等待安全的DRM(数字版权管理)方案实现。但是,DRM的复杂性使其成为系统的重要组成部分,尤其是具有低成本阈值的消费类设备。正在开发一些标准,以定义如何加密材料并在公共网络上分发材料。他们没有定义策略本身,而是定义了可以支持各种DRM策略的基础框架。例如,计划于本月获得批准的ISMA(互联网流媒体联盟)1.0加密和身份验证规范描述了如何对内容应用高级加密标准(AES)和打包内容以进行分发,以防止延迟数据包破坏了流。

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