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首页> 外文期刊>Educational Psychology Review >Learning to Troubleshoot: A New Theory-Based Design Architecture
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Learning to Troubleshoot: A New Theory-Based Design Architecture

机译:学习故障排除:一种基于理论的新设计架构

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摘要

Troubleshooting is a common form of problem solving. Technicians (e.g., automotive mechanics, electricians) and professionals (physician, therapists, ombudspersons) diagnose faulty systems and take direct, corrective action to eliminate any faults in order to return the systems to their normal states. Traditional approaches to troubleshooting instruction have emphasized either theoretical or domain knowledge about the system or specific troubleshooting procedures. These methods have failed to develop transferable troubleshooting skills in learners. In this article, we propose an architecture for designing learning environments for troubleshooting. The architecture integrates experiential, domain, and device knowledge in a learning system that enables learners to generate and test hypotheses for every action they take, relate every action to a conceptual model of the system, and query experienced troubleshooters about what they would do. The architecture includes three essential components: A multi-layered conceptual model of the system that includes topographic, function, strategic, and procedural representations; a simulator that requires the learner to generate hypotheses, reconcile the hypotheses to the system mode, test the hypotheses, and interpret the results from the test; and a case library that uses a case-based reasoning engine to access relevant stories of troubleshooting experiences as advice for the learner. This novel architecture can be used to develop learning environments for different kinds of troubleshooting.
机译:故障排除是解决问题的一种常见形式。技术人员(例如,汽车机械师,电工)和专业人员(医师,治疗师,监察员)诊断出故障的系统,并采取直接的纠正措施来消除任何故障,以使系统恢复到正常状态。故障排除指导的传统方法强调了有关系统或特定故障排除过程的理论或领域知识。这些方法未能培养学习者可移植的故障排除技能。在本文中,我们提出了一种用于设计学习环境以进行故障排除的体系结构。该体系结构将经验,领域和设备知识集成到一个学习系统中,使学习者能够针对他们所采取的每个动作生成和测试假设,将每个动作与系统的概念模型相关联,并向有经验的疑难解答者查询他们将做什么。该体系结构包括三个基本组件:系统的多层概念模型,包括地形,功能,战略和程序表示;一个模拟器,要求学习者生成假设,将假设调和为系统模式,测试假设,并解释测试结果;以及一个案例库,该案例库使用基于案例的推理引擎来访问故障排除经验的相关故事,作为对学习者的建议。这种新颖的体系结构可用于为不同类型的故障排除开发学习环境。

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