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IT-Adventures: A Program to Spark IT Interest in High School Students Using Inquiry-Based Learning With Cyber Defense, Game Design, and Robotics

机译:IT-Adventures:一个计划在高中生用基于探索的学习与网络防御,游戏设计和机器人学习

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摘要

The IT-Adventures program is dedicated to increasing interest in and awareness of information technology among high school students using inquiry-based learning focused on three content areas: cyber defense, game design programming, and robotics. The program combines secondary, post-secondary, and industry partnerships in educational programming, competitive events, and service learning projects targeted at high school students to accomplish its goals. This paper provides details about the IT-Adventures program as well as the capstone event for students—the IT-Olympics. Project assessment findings, such as differences between students who compete in different content areas, and descriptive measures about the participants are also provided.
机译:IT冒险计划致力于利用基于查询的学习在三个内容领域的高中学生中越来越多的高中学生对信息技术的兴趣和意识的兴趣:网络防御,游戏设计编程和机器人。该计划将中学,次级和行业伙伴关系结合在教育方案,竞争事件和服务学习项目中,在高中学生实现了其目标。本文提供了有关IT冒险计划的详细信息以及学生 - IT-Olympics的Capstone活动。项目评估结果,如在不同内容领域竞争的学生之间的差异以及关于参与者的描述性措施。

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