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Designing and Using Software Tools for Educational Purposes: FLAT, a Case Study

机译:设计和使用用于教育目的的软件工具:FLAT,案例研究

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Educational software tools are considered to enrich teaching strategies, providing a more compelling means of exploration and feedback than traditional blackboard methods. Moreover, software simulators provide a more motivating link between theory and practice than pencil-paper methods, encouraging active and discovery learning in the students. The use and development of educational software is a field that has grasped the attention of teachers and researchers from different disciplines and theoretical frameworks in the last few years. In this paper, the authors present SoftwarE for Learning Formal languages and Automata theory (SELFA), an educational software simulator tool, designed to improve the quality of teaching in Theory of Computation courses. The aim of this tool is to make it easier to teach and to learn the main concepts of this subject, whose level of abstraction makes both activities difficult. The main advantage of this tool over other software tools designed with the same purpose, is that it has been developed using web technologies. This allows the user to collect and analyze data on how and when a student or group has used the tool. These numerical data can then be used to evaluate the student's work.
机译:教育软件工具被认为可以丰富教学策略,比传统的黑板方法提供了更引人注目的探索和反馈手段。此外,与纸笔方法相比,软件模拟器在理论和实践之间提供了更有效的联系,从而鼓励学生进行主动学习和发现学习。在过去的几年中,教育软件的使用和开发已经吸引了来自不同学科和理论框架的教师和研究人员的注意力。在本文中,作者介绍了用于学习形式语言的SoftwarE和自动软件理论(SELFA),这是一种教育软件模拟器工具,旨在提高计算理论课程的教学质量。该工具的目的是使该主题的主要概念的授课和学习变得更加容易,其抽象层次使这两项活动都变得困难。与使用相同目的设计的其他软件工具相比,此工具的主要优势在于它是使用Web技术开发的。这使用户可以收集和分析有关学生或小组使用工具的方式和时间的数据。这些数字数据然后可以用于评估学生的工作。

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