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Motion sickness and sense of presence in a virtual reality environment developed for manual wheelchair users, with three different approaches

机译:在为手动轮椅用户开发的虚拟现实环境中的运动疾病和存在感,具有三种不同的方法

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Visually Induced Motion Sickness (VIMS) is a bothersome and sometimes unsafe experience, frequently experienced in Virtual Reality (VR) environments. In this study, the effect of up to four training sessions to decrease VIMS in the VR environment to a minimal level was tested and verified through explicit declarations of all 14 healthy participants that were recruited in this study. Additionally, the Motion Sickness Assessment Questionnaire (MSAQ) was used at the end of each training session to measure responses to different aspects of VIMS. Total, gastrointestinal, and central motion sickness were shown to decrease significantly by the last training session, compared to the first one. After acclimatizing to motion sickness, participants’ sense of presence and the level of their motion sickness in the VR environment were assessed while actuating three novel and sophisticated VR systems. They performed up to four trials of the Illinois agility test in the VR systems and the real world, then completed MSAQ and Igroup Presence Questionnaire (IPQ) at the end of each session. Following acclimatization, the three VR systems generated relatively little motion sickness and high virtual presence scores, with no statistically meaningful difference among them for either MSAQ or IPQ. Also, it was shown that presence has a significant negative correlation with VIMS.
机译:视觉诱导的晕车疾病(Vims)是一个嗜不安的经历,经常在虚拟现实(VR)环境中经历。在这项研究中,通过在本研究中招募的所有14名健康参与者的明确声明,测试了最多四次培训课程将VIM的培训课程减少到最小级别的效果。此外,在每次培训期结束时使用动作疾病评估问卷(MSAQ),以衡量对Vims的不同方面的响应。与第一个训练会议相比,总,胃肠道和中央举动疾病被证明可以显着下降。在适应运动疾病的情况下,参与者对VR环境中的运动疾病的存在和水平,同时执行三个新颖和复杂的VR系统。他们在VR系统和现实世界中执行了四次伊利诺伊州敏捷性测试的试验,然后在每个会议结束时完成了MSAQ和Igroup存在问卷(IPQ)。在适应范围之后,三个VR系统产生了相对较小的动作疾病和高虚拟存在分数,对于MSAQ或IPQ之间没有统计上有意义的差异。而且,结果表明存在与Vims具有显着的负相关性。

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