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MASEMUL: A Simulation Tool for Movement-Aware MANET Scheduling Strategies for Multimedia Communications

机译:Masemul:多媒体通信的运动感知行李调度策略的仿真工具

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The last decade has witnessed a steep growth in multimedia traffic due to real-time content delivery such as in online games and video conferencing. In some contexts, MANETs play a key role in the hyperconnectivity of everything in multimedia services. In this context, this work proposes a new scheduling approach based on context-aware mobile nodes for their connectivity. The contribution relies on reporting not only the locations of devices in the network but also their movement identified by sensors. In order to illustrate this approach, we have developed a novel agent-based simulator called MASEMUL for illustrating the proposed approach. The results show that a movement-aware scheduling strategy defined with the proposed approach has decreased the ratio of channel interruptions over another common strategy in mobile networks.
机译:由于在线游戏和视频会议等实时内容交付,过去十年目睹了多媒体流量的增长急剧增长。 在某些情况下,Manets在多媒体服务中的所有内容的超连接性中发挥着关键作用。 在此上下文中,此工作提出了一种基于上下文的移动节点的新调度方法,以实现它们的连接。 这些贡献依赖于报告不仅是网络中设备的位置,而且还依赖于传感器识别的移动的位置。 为了说明这种方法,我们开发了一种基于代理的模拟器,称为Masemul,用于说明所提出的方法。 结果表明,用所提出的方法定义的运动感知调度策略已经降低了移动网络中另一个共同策略的信道中断的比率。

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