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The Attacking Process in Football: A Taxonomy for Classifying How Teams Create Goal Scoring Opportunities Using a Case Study of Crystal Palace FC

机译:足球的攻击过程:使用Crystal Palace FC的案例研究对团队进行分类创造目标评分机会的分类

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Purpose: Whilst some studies have comprehensively described the different features associated with the attacking process in football they have not produced a methodology of practical use for performance enhancement. This study presents a framework of comprehensive and meaningful metrics to objectively describe the attacking process so that useful performance profiles can be produced. Methods: The attacking process was categorised into three independent situations, no advantage (stable), advantage, and unstable (potential goal scoring opportunity) situations. Operational definitions for each situation enhanced their reliability and validity. English Premier League football matches (n=38) played by Crystal Palace Football Club in the 2017/2018 season were analysed as an exemplar. Results: Crystal Palace FC created a median of 53.5 advantage situations (IQR=16.8) and 23 unstable situations (IQR=8.8) per match. They frequently utilised wide areas (Median=21.5, IQR=9.8) to progress, but only 26.6% resulted in unstable situations (Median=6.0, IQR=3.8), the lowest rate compared to the other advantage situations. Conclusion: This classification framework, when used with contextual factors in a multi-factorial manner, including individual player contributions, will provide practically useful information for applied practice. This approach will help close the so called theory-practice gap and enable academic rigour to inform practical problems.
机译:目的:虽然一些研究完全描述了与足球中的攻击过程相关的不同特征,但他们没有生产出实际用途的方法,以便进行性能提升。本研究介绍了一个全面和有意义的指标的框架,以客观地描述攻击过程,以便可以生成有用的性能配置文件。方法:攻击过程分为三个独立情况,没有优势(稳定),优势和不稳定(潜在目标得分机会)情况。每种情况的操作定义增强了它们的可靠性和有效性。 2017/2018季节的Crystal Palace足球俱乐部在2017/2018赛季中英超联赛足球比赛(n = 38)被分析为一个例子。结果:Crystal Palace FC创建了53.5个优势情况(IQR = 16.8)和23个不稳定情况(IQR = 8.8)的中位数。它们经常使用广域(中位数= 21.5,IQR = 9.8),但只有26.6%导致不稳定情况(中位数= 6.0,IQR = 3.8),与其他优势情况相比的最低速率。结论:此分类框架,当以多因素的语境因素一起使用,包括个人玩家贡献,将为应用实践提供实际上有用的信息。这种方法将有助于关闭所谓的理论实践差距,使学术严格能够提供彻底的问题。

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