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Gender Differences in Strategic Behavior in a Triadic Persecution Motor Game Identified Through an Observational Methodology

机译:通过观察方法确定的三国迫害运动游戏中战略行为的性别差异

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The main objective of the work is to address the effective behavior of girls and boys through TMG (Triadic Motor Games). A chasing game ‘The Maze’ was applied, on two class groups with a total of 42 players, 18 girls and 24 boys, who were 12 and 13 year old secondary school students. An observational methodology was applied, with a nomothetic, punctual and multidimensional design. We used a mixed registry system that two expert observers applied later through an observational methodology, obtaining sufficient levels in the quality of the records. THEME was applied to detect temporary regularities, while cross-tabulations and growth trees (CTR model) were applied with the SPSS v.24 tool to reveal whether girls and boys played in a similar or original way. The fact that the specific decision groups (dendograms) within the physical education class are different for girls and boys (p .005) is worth reflecting. The game’s TMG complexity was addressed through roles-subroles, giving rise to a certain motor asymmetry in relation to gender, which is an expression of behaviors lacking in playful neutrality. On the approach of the mix methods, a study was built using observational methodology that reveals more varied motor solutions in girls, while male behavior showed greater specialization of roles-subroles and linkage of these solutions with the favorable modification of the marker. Identifying relevant variables when they playing TMG (Triadic Motor Games) allows to better know girls and boys by analyzing their relationships while put into practice, sometimes paradoxical.
机译:该工作的主要目标是通过TMG(三元电机游戏)来解决女孩和男孩的有效行为。追逐游戏'迷宫'是在两个班级的群体上应用,共有42名球员,18名女孩和24个男孩,他是12岁和13岁的中学生。采用了一种观察方法,具有注重,准时和多维设计。我们使用了一个混合的注册管理系统,即通过观察方法应用的两个专家观察者,在记录质量中获得足够的水平。主题被应用于检测临时规律,而交叉表和生长树(CTR模型)应用于SPSS V.24工具,以揭示女孩和男孩是否以类似或原创的方式播放。体育课程中的具体决策群体(Dendograms)对女孩和男孩的不同(P <.005)值得反思。游戏的TMG复杂性通过角色 - 子弹解决,引起与性别有关的某种电机不对称,这是表达缺乏俏皮中立的行为。在混合方法的方法上,采用观测方法建立了一种研究,该方法揭示了女孩的更具不同的电机解决方案,而男性行为表现出更大的作用 - 亚体和这些解决方案的联系,具有对标记的有利修改。在播放TMG(三元电机游戏)时识别相关变量允许通过分析他们的关系来更好地了解女孩和男孩,有时是矛盾的。

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