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Robot Based Interactive Game for Teaching Arabic Spelling

机译:基于机器人的互动游戏,用于教学阿拉伯语拼写

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Game based learning is becoming a widespread technique used to enhance motivation, involvement and educational experience of learners. Games have the potential to support educational curricula when designed effectively. In this work, an educational game to teach Arabic spelling to children is proposed. The game consists of two main parts; a robot and a desktop application. The robot is connected to the desktop application to form the complete game. Our mere focus is to develop an interactive, adaptive game to motivate students and let them interact joyfully in their environment while learning simple Arabic spelling rules. The interaction was implemented through designing an interaction model between the user and the robot, where the robot responds to user input with appropriate facial expressions and vocal statements. On the other hand, adaption and intelligence of the game is done through utilizing the nutshell of expert systemsa?? framework with some alterations. Our proposed game is based on the curriculum of Saudi Arabia in elementary schools. It is anticipated that the deployment of robot-based games in the classroom will advance studentsa?? engagement and enthusiasm about learning Arabic spelling.
机译:基于游戏的学习正在成为一种广泛的技术,用于提高学习者的动力,参与和教育经验。在有效设计时,游戏有可能支持教育课程。在这项工作中,提出了一种教育阿拉伯语拼写儿童的教育游戏。游戏由两个主要部分组成;机器人和桌面应用程序。机器人连接到桌面应用程序以形成完整的游戏。我们的焦点是开发一个互动,自适应游戏来激励学生,让他们在他们的环境中快乐地互动,同时学习简单的阿拉伯语拼写规则。通过在用户和机器人之间设计交互模型来实现交互,其中机器人响应具有适当的面部表情和声音语句的用户输入。另一方面,游戏的适应和智能是通过利用专家系统的坚果素?框架有一些改变。我们拟议的游戏是基于小学沙特阿拉伯的课程。预计在课堂上部署基于机器人的游戏将推进学生?学习阿拉伯语拼写的参与和热情。

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