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TOWARDS INDOORGML 2.0: UPDATES AND CASE STUDY ILLUSTRATIONS

机译:走向Indoorgml 2.0:更新和案例研究插图

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Indoor environments differ from outdoor in many aspects. This, added to the limitations faced by other common standards for urban features reinforced the need of setting a dedicated standard for indoor applications. IndoorGML was born in this context to provide the basic concepts, data models, and standard that meet the requirements of indoor spatial applications. Indoor spatial information can be generally classified into two categories: indoor objects such as architectural components (walls, stairs, slabs) and interior facilities (furniture); indoor spaces such as cavities (rooms and corridors) or virtual subdivision (sensor and legal spaces). Handling both information is necessary to support applications ranging from Indoor location-based services (LBS), indoor route analysis or indoor geo-tagging to building and asset management. In this paper, we present the proposed changes to the second version of IndoorGML, under preparation and intended to provide the necessary support for applications using information from those two categories. IndoorGML 2.0 is open to all applications that rely on indoor spaces and require analysis that can be performed on a network, extracted from those spaces utilizing neighbourhood relationships. It follows a model-driven approach, i.e. all concepts are presented by the Unified Modelling Language, from which technical implementations are derived (GML, JSON, SQL, etc.). We present the proposed changes to the previous version, illustrate a way of representing indoor objects other than spaces and discuss several use cases of the standard.
机译:室内环境与许多方面的户外不同。这是加强了其他公共标准面临的限制,加强了为室内应用设定专用标准。 IndoorGML出生在此背景下,提供满足室内空间应用要求的基本概念,数据模型和标准。室内空间信息通常可以分为两类:室内物体,如建筑部件(墙壁,楼梯,板坯)和室内设施(家具);室内空间,如空腔(房间和走廊)或虚拟细分(传感器和法律空间)。处理这两种信息都是支持从室内基于位置的服务(LBS),室内路线分析或室内地理标记到建造和资产管理的应用。在本文中,我们向第二个版本的IndoorGML提出了建议的更改,并准备并旨在为使用来自这两个类别的信息提供必要的应用程序。 Indoorgml 2.0对所有依赖于室内空间的应用程序开放,并且需要在网络上执行的分析,从利用邻域关系中提取。它遵循模型驱动的方法,即所有概念都是由统一建模语言呈现的,从中派生技术实现(GML,JSON,SQL等)。我们向上一个版本提出了建议的更改,说明了代表空间以外的室内对象的方式,并讨论标准的几个用例。

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