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Quantum-mechanical machinery for rational decision-making in classical guessing game

机译:古典猜测游戏中的Quantum-Mechanical Machion制作理性决策

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In quantum game theory, one of the most intriguing and important questions is, "Is it possible to get quantum advantages without any modification of the classical game?" The answer to this question so far has largely been negative. So far, it has usually been thought that a change of the classical game setting appears to be unavoidable for getting the quantum advantages. However, we give an affirmative answer here, focusing on the decision-making process (we call 'reasoning') to generate the best strategy, which may occur internally, e.g., in the player's brain. To show this, we consider a classical guessing game. We then define a one-player reasoning problem in the context of the decision-making theory, where the machinery processes are designed to simulate classical and quantum reasoning. In such settings, we present a scenario where a rational player is able to make better use of his/her weak preferences due to quantum reasoning, without any altering or resetting of the classically defined game. We also argue in further analysis that the quantum reasoning may make the player fail, and even make the situation worse, due to any inappropriate preferences.
机译:在量子博弈论中,最有趣和最重要的问题之一是,“如果没有任何修改古典游戏,可以获得量子的优势?”到目前为止,这个问题的答案很大程度上是消极的。到目前为止,通常认为古典游戏环境的变化似乎是不可避免的,以获得量子优势。然而,我们在这里给出肯定的答案,重点是决策过程(我们称之为“推理”)来产生最佳策略,这可能在内部发生,例如,在玩家的大脑中。要展示这一点,我们考虑一个古典猜测游戏。然后,我们在决策理论的背景下定义一个玩家推理问题,其中机械过程旨在模拟经典和量子推理。在这样的设置中,我们提出了一种情景,其中一个理性的玩家由于量子推理而能够更好地利用他/她的弱偏好,而没有任何改变或重置经典定义的游戏。我们还在进一步分析中争辩说量子推理可能使玩家失败,甚至使情况更糟,因为任何不适当的偏好。

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