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Spatial evolutionary public goods game on complete graph and dense complex networks

机译:完整图和密集复杂网络上的空间演化公共物品博弈

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We study the spatial evolutionary public goods game (SEPGG) with voluntary or optional participation on a complete graph (CG) and on dense networks. Based on analyses of the SEPGG rate equation on finite CG, we find that SEPGG has two stable states depending on the value of multiplication factor r , illustrating how the “tragedy of the commons” and “an anomalous state without any active participants” occurs in real-life situations. When r is low ( ), the state with only loners is stable, and the state with only defectors is stable when r is high ( ). We also derive the exact scaling relation for r *. All of the results are confirmed by numerical simulation. Furthermore, we find that a cooperator-dominant state emerges when the number of participants or the mean degree, 〈 k 〉, decreases. We also investigate the scaling dependence of the emergence of cooperation on r and 〈 k 〉. These results show how “tragedy of the commons” disappears when cooperation between egoistic individuals without any additional socioeconomic punishment increases.
机译:我们研究在完整图(CG)和密集网络上具有自愿或可选参与的空间演化公共物品博弈(SEPGG)。通过对有限CG上SEPGG速率方程的分析,我们发现SEPGG具有两个稳定状态,具体取决于乘法因子r的值,说明了如何发生“公地悲剧”和“没有任何活跃参与者的异常状态”。现实生活中的情况。当r为低()时,只有独来独往的状态是稳定的,而当r为高()时只有背离者才是稳定的状态。我们还导出了r *的精确比例关系。所有结果均通过数值模拟证实。此外,我们发现当参与者数量或平均程度〈k〉减少时,会出现合作者主导状态。我们还研究了合作出现对r和的尺度依赖性。这些结果表明,当利己主义个体之间的合作在没有任何其他社会经济惩罚的情况下增加时,“公地悲剧”如何消失。

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