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Reciprocity in spatial evolutionary public goods game on double-layered network

机译:双层网络上空间演化公共物品博弈的互惠性

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Spatial evolutionary games have mainly been studied on a single, isolated network. However, in real world systems, many interaction topologies are not isolated but many different types of networks are inter-connected to each other. In this study, we investigate the spatial evolutionary public goods game (SEPGG) on double-layered random networks (DRN). Based on the mean-field type arguments and numerical simulations, we find that SEPGG on DRN shows very rich interesting phenomena, especially, depending on the size of each layer, intra-connectivity, and inter-connected couplings, the network reciprocity of SEPGG on DRN can be drastically enhanced through the inter-connected coupling. Furthermore, SEPGG on DRN can provide a more general framework which includes the evolutionary dynamics on multiplex networks and inter-connected networks at the same time.
机译:空间进化博弈主要在单个隔离的网络上进行研究。但是,在现实世界的系统中,许多交互拓扑不是孤立的,而是许多不同类型的网络相互互连。在这项研究中,我们调查了双层随机网络(DRN)上的空间演化公共物品博弈(SEPGG)。基于均值场类型参数和数值模拟,我们发现DRN上的SEPGG显示出非常有趣的现象,尤其是取决于每一层的大小,内部连通性和互连耦合,SEPGG在网络上的互易性通过相互连接的耦合,可以大大增强DRN。此外,DRN上的SEPGG可以提供更通用的框架,其中同时包括多路复用网络和互连网络上的演进动态。

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