首页> 外文期刊>Procedia Computer Science >Help The Math Town: Adaptive Multiplayer Math-Science Games using Fuzzy Logic
【24h】

Help The Math Town: Adaptive Multiplayer Math-Science Games using Fuzzy Logic

机译:帮助数学之乡:使用模糊逻辑的自适应多人数学科学游戏

获取原文
获取外文期刊封面目录资料

摘要

The mobile games for education and entertainment are rapidly developed. Unfortunately the development of interesting and entertaining adaptive multiplayer game based learning for math and science that consider psychological aspects and game balancing for students on mobile platforms that have game balancing is very limited. This paper proposes an integrated model of adaptive Math and Science game based learning for elementary school students with adjustable level of difficulty based on user’s ability and additional option for “Free” and “Adventures” modes. We propose a method where level of difficulty can be adjusted based on previous score, using fuzzy two inputs in the form of percentage correct and the speed of answer to produce output. The experimental results are presented and show the adaptive games are running well on mobile devices based on Android platform and well received by elementary school students grade 3 to 6.
机译:用于教育和娱乐的移动游戏正在迅速发展。不幸的是,在数学和科学方面,考虑到心理方面和游戏平衡的有趣且有趣的自适应多人游戏学习的发展对于具有游戏平衡的移动平台上的学生来说是非常有限的。本文针对难易程度可调的小学生,根据用户的能力以及“免费”和“冒险”模式的附加选项,提出了一种基于自适应数学和科学游戏的学习的集成模型。我们提出了一种方法,其中可以使用模糊的两个输入(以百分比正确率和回答速度的形式)基于先前的分数来调整难度,以产生输出。实验结果表明,自适应游戏在基于Android平台的移动设备上运行良好,并受到3至6年级小学生的欢迎。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号