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Tailoring Map Design Based on Map-Reading and Way-Finding Behaviour in Subway Stations

机译:基于地图读取和寻路行为的地铁站定制地图设计

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In task 1, all subjects were asked to reach an exit without reading a map and no one found the shortest way to the nearest exit. In task 2, subjects were asked to read a map, to plan a route for the designated exit, and then to reach it. 2D map subjects’ way-finding performance was superior to that of 3D map subjects. 2D map subjects had problems with stairway connections, but 3D map subjects were confused by the incompleteness of symbols. 2D map subjects used wall and action-based information to construct their route knowledge, but 3D map subjects tended to rely on landmarks.
机译:在任务1中,所有受试者都被要求在不阅读地图的情况下到达出口,没有人找到最接近最近出口的捷径。在任务2中,要求受试者阅读地图,为指定出口计划路线,然后到达目的地。 2D地图主题的寻路性能优于3D地图主题。 2D地图主题在楼梯连接方面存在问题,但3D地图主题因符号不完整而感到困惑。 2D地图主体使用基于墙和基于动作的信息来构建其路线知识,但是3D地图主体倾向于依赖地标。

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