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Understanding Deformable-Gestures Using Paper Prototyping With Children

机译:使用带孩子的纸样机了解可变形手势

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Background/Objectives: This preliminary study presents the process and outputs from a paper prototyping activity aimed at understanding deformation-based gestures amongst children aged 5-6 years old. Methods/Statistical Analysis: This is done by observing them interacting with an artificial deformable object i.e. paper. As a result, we obtained childdefined deformable-gestures that will help with the design and implementation of Organic User Interfaces (OUI) in the future, without considering the current technical level and challenges. A flexible or deformable interface is a type of OUI where when flexible displays are deployed; shape deformation like bending is a key form of input. Findings: Upon completing this preliminary study, it is found that children are very much influenced by existing methods like swiping on the screen, pressing on physical buttons and others as compared to using gestures. The results show that the most common gestures are bending upwards and downwards and unfolding. However, there is difference in preference on using paper in real life in portrait format as in this paper it is found that all the children have held their “device” in landscape format. Although the definition and contribution of deformable display is still in its infancy, the use in this study of children of a preschool age has shown that even at an early stage in their development the children’s actions were intuitive. Application/ Improvements: To use a more interactive interface and to include more variables to provide a better of the use of the displays in the future. Lastly is to include a larger sample size.
机译:背景/目的:这项初步研究介绍了旨在了解5-6岁儿童基于变形的手势的论文原型活动的过程和输出。方法/统计分析:这是通过观察它们与人造可变形物体(即纸张)的相互作用来完成的。结果,我们获得了儿童定义的可变形手势,这些手势将有助于未来有机用户界面(OUI)的设计和实现,而无需考虑当前的技术水平和挑战。灵活或可变形的界面是一种OUI,在其中部署了灵活的显示器。像弯曲一样的形状变形是输入的一种关键形式。发现:完成这项初步研究后,发现与使用手势相比,孩子会受到现有方法的很大影响,例如在屏幕上滑动,按下物理按钮等。结果表明,最常见的手势是向上和向下弯曲并展开。但是,在现实生活中以纵向格式使用纸张的偏好有所不同,因为在本文中发现所有孩子都以横向格式持有他们的“设备”。尽管可变形显示器的定义和贡献仍处于起步阶段,但这项研究对学龄前儿童的使用表明,即使在他们发育的早期,他们的动作也是直观的。应用程序/改进:使用更具交互性的界面并包含更多变量,以便将来更好地使用显示器。最后是增加样本量。

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