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Blazing Trails: A New Way Forward for Virtual Currencies and Money Laundering

机译:开拓创新:虚拟货币和洗钱的新途径

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Virtual currencies grew up in virtual worlds. They were a central element in the game experience. They remain so and now represent a widespread form of value exchange on the Internet. They are an increasingly effective way to monetize games. Because of their versatility within games as part of game play and as a monetization method, they are a central tool of innovation for game developers. In tandem with their rise in use and complexity come anti-money laundering concerns. Their use for illegal acts is predicted to grow. Because of their still nascent state there is a window of opportunity to get regulation right and balance the cost of constraining innovation and online trade with the benefits of addressing anti-money laundering concerns. There is now some urgency because of recent regulatory guidance issued by the Financial Crimes Enforcement Network, a bureau of the United States Treasury Department. This paper presents a new approach. First, a data retention policy that includes identity authentication requirements. Second, restrictions on the use of payment systems at a high risk for abuse. Third, a safe harbor granting criminal and civil immunity for good faith efforts by game companies to help reduce the cost of compliance. Absent from this proposal are suspicious activity reports, which are expensive and place a burden that is handled better, and already done, by payment systems that connect to game companies, such as PayPal, and traditional services such as bank accounts or credit cards. Virtual currencies are an important tool for game developers that in turn provide real economic development and creativity that require unique treatment in the law. Regulation will occur—the question is how it will be crafted. This paper presents a path forward in that discussion.
机译:虚拟货币在虚拟世界中长大。它们是游戏体验的核心要素。它们仍然如此,现在代表了Internet上广泛的价值交换形式。它们是一种通过游戏获利的日益有效的方法。由于它们在游戏中的多功能性(作为游戏过程的一部分)和货币化方法,因此它们是游戏开发人员创新的主要工具。随着它们的使用和复杂性的增加,反洗钱也受到关注。预计将它们用于非法行为的人数将会增加。由于它们仍处于新生状态,因此有机会获得适当的监管,并在限制创新和在线贸易的成本与解决反洗钱问题的好处之间取得平衡。由于美国财政部局金融犯罪执法网络最近发布的监管指南,现在存在一些紧迫性。本文提出了一种新方法。首先,包括身份验证要求的数据保留策略。第二,限制使用支付系统的可能性很高。第三,安全港给予游戏公司出于诚信努力的刑事和民事豁免权,以帮助降低合规成本。这项建议没有提供可疑的活动报告,这些活动报告昂贵且负担重,可以通过连接到游戏公司(例如PayPal)的支付系统以及传统服务(例如银行帐户或信用卡)来更好地处理(已经完成)。虚拟货币是游戏开发人员的重要工具,而游戏开发人员又需要提供法律上的独特待遇才能提供实际的经济发展和创造力。监管将会发生—问题是如何制定。本文提出了该讨论的前进方向。

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