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THE DESIGN DECISION OF ONLINE GAME DEVELOPMENT BASED ON A MCDM MODEL COMBINING DEMATEL WITH ANP METHOD

机译:基于结合ANP方法的MCDM模型的在线游戏开发设计决策

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As game users are the main body of the gaming market, the allocation of design resources should be undertaken to meet the requirements of game users. Based on the literature on online games, this paper constructed a hierarchical system structure for onlin
机译:由于游戏用户是游戏市场的主体,因此应分配设计资源以满足游戏用户的需求。基于网络游戏的文献,本文构建了在线游戏的分层系统结构。

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