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Video and computer-based interactive exercises are safe and improve task-specific balance in geriatric and neurological rehabilitation: a randomised trial

机译:基于视频和计算机的交互式练习是安全的,可改善老年和神经康复中特定任务的平衡:一项随机试验

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Question: Does adding video/computer-based interactive exercises to inpatient geriatric and neurological rehabilitation improve mobility outcomes? Is it feasible and safe? Design: Randomised trial. Participants: Fifty-eight rehabilitation inpatients. Intervention: Physiotherapist-prescribed, tailored, video/computer-based interactive exercises for 1 hour on weekdays, mainly involving stepping and weight-shifting exercises. Outcome measures: The primary outcome was the Short Physical Performance Battery (0 to 3) at 2 weeks. Secondary outcomes were: Maximal Balance Range (mm); Step Test (step count); Rivermead Mobility Index (0 to 15); activity levels; Activity Measure for Post Acute Care Basic Mobility (18 to 72) and Daily Activity (15 to 60); Falls Efficacy Scale (10 to 40), ED5D utility score (0 to 1); Reintegration to Normal Living Index (0 to 100); System Usability Scale (0 to 100) and Physical Activity Enjoyment Scale (0 to 126). Safety was determined from adverse events during intervention. Results: At 2 weeks the between-group difference in the primary outcome (0.1, 95% CI –0.2 to 0.3) was not statistically significant. The intervention group performed significantly better than usual care for Maximal Balance Range (38 mm difference after baseline adjustment, 95% CI 6 to 69). Other secondary outcomes were not statistically significant. Fifty-eight (55%) of the eligible patients agreed to participate, 25/29 (86%) completed the intervention and 10 (39%) attended 70% of sessions, with a mean of 5.6 sessions (SD 3.3) attended and overall average duration of 4.5 hours (SD 3.1). Average scores were 62 (SD 21) for the System Usability Scale and 62 (SD 8) for the Physical Activity Enjoyment Scale. There were no adverse events. Conclusion: The addition of video/computer-based interactive exercises to usual rehabilitation is a safe and feasible way to increase exercise dose, but is not suitable for all. Adding the exercises to usual rehabilitation resulted in task-specific improvements in balance but not overall mobility. Registration: ACTRN12613000610730. [van den Berg M, Sherrington C, Killington M, Smith S, Bongers B, Hassett L, Crotty M (2016) Video and computer-based interactive exercises are safe and improve task-specific balance in geriatric and neurological rehabilitation: a randomised trial. Journal of Physiotherapy 62: 20–28].
机译:问题:在住院老年和神经康复中增加基于视频/计算机的互动练习是否会改善活动能力?可行又安全吗?设计:随机试验。参加者:58名康复患者。干预:在物理治疗师的指导下,量身定制的基于视频/计算机的互动锻炼,工作日为1小时,主要涉及踩踏和举重锻炼。结果测量:主要结果是在2周时进行了短暂的体能训练(0到3)。次要结果是:最大平衡范围(mm);步骤测试(步骤计数); Rivermead流动性指数(0到15);活动水平;急性护理后基本活动(18至72岁)和日常活动(15至60岁)的活动量度;跌倒效能量表(10至40),ED5D效用得分(0至1);重新融入正常生活指数(0至100);系统可用性量表(0到100)和身体活动享受量表(0到126)。从干预期间的不良事件确定安全性。结果:在第2周,主要结局的组间差异(0.1,95%CI –0.2至0.3)无统计学意义。干预组的最大平衡范围明显优于常规护理(基线调整后相差38 mm,95%CI 6至69)。其他次要结局无统计学意义。 58位(55%)同意参加的合格患者,25/29位(86%)完成了干预措施,10位(39%)参加了> 70%的疗程,平均5.6次(SD 3.3)参加和总体平均时长为4.5小时(SD 3.1)。系统可用性量表的平均得分为62(SD 21),体育活动享受量表的平均得分为62(SD 8)。没有不良事件。结论:在常规康复中增加基于视频/计算机的交互式锻炼是增加运动剂量的安全可行的方法,但并不适合所有人。将练习添加到通常的康复中可以使特定任务的平衡得到改善,但不能改善整体机动性。注册:ACTRN12613000610730。 [van den Berg M,Sherrington C,Killington M,Smith S,Bongers B,Hassett L,Crotty M(2016)基于视频和计算机的互动练习是安全的,可改善老年和神经康复中特定任务的平衡:一项随机试验。物理治疗杂志62:20–28]。

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