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SoC Hardware Implementation of Real-Time Video Segmentation based on the Mixture of Gaussian Algorithm

机译:基于高斯算法混合的实时视频分割的SoC硬件实现

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Video segmentation based on the Mixture of Gaussian (MoG) algorithm is widely used in video processing systems, and hardware implementations have been proposed in the past years. Most previous work focused on high-performance custom design of the MoG algorithm to meet real-time requirement of high-frame-rate high-resolution video segmentation tasks. This paper focuses on the System-on-Chip (SoC) design and the priority is SoC integration of the system for flexibility/adaptability, while at the same time, custom design of the original MoG algorithm is included. To maximally retain the accuracy of the MoG algorithm for best segmentation performance, we minimally modified the MoG algorithm for hardware implementation at the cost of hardware resources. The MoG algorithm is custom-implemented as a hardware IP (Intellectual Property), which is then integrated within an SoC platform together with other video processing components, so that some key control parameters can be configured on-line, which makes the video segmentation system most suitable for different scenarios. The proposed implementation has been demonstrated and tested on a Xilinx Spartan-3A DSP Video Starter Board. Experiment results show that under a clock frequency of 25 MHz, this design meets the real-time requirement for VGA resolution (640 × 480) at 30 fps (frame-per-second).
机译:基于混合高斯(MoG)算法的视频分割在视频处理系统中得到了广泛的应用,并且在过去几年中已经提出了硬件实现方案。以前的大部分工作都集中在MoG算法的高性能自定义设计上,以满足对高帧率高分辨率视频分割任务的实时要求。本文着重于片上系统(SoC)设计,其优先级是系统的SoC集成以实现灵活性/适应性,同时还包括原始MoG算法的定制设计。为了最大程度地保持MoG算法的精度以实现最佳分割性能,我们以硬件资源为代价,对MoG算法进行了最小限度的硬件修改。 MoG算法是作为硬件IP(知识产权)自定义实现的,然后与其他视频处理组件一起集成在SoC平台中,以便可以在线配置一些关键控制参数,从而构成视频分割系统最适合不同的场景。拟议的实现已在Xilinx Spartan-3A DSP视频入门板上进行了演示和测试。实验结果表明,在25 MHz的时钟频率下,该设计满足了30 fps(每秒帧)下VGA分辨率(640×480)的实时要求。

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