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Virtual Travel Training for Autism Spectrum Disorder: Proof-of-Concept Interventional Study

机译:自闭症频谱障碍的虚拟旅行培训:概念验证干预研究

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Background Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder characterized by impairments in social interaction and repetitive patterns of behavior, which can lead to deficits in adaptive behavior. In this study, a serious game was developed to train individuals with ASD for an important type of outdoor activity, which is the use of buses as a means of transportation. Objective The aim of this study was to develop a serious game that defines a “safe environment” where the players became familiar with the process of taking a bus and to validate if it could be used effectively to teach bus-taking routines and adaptive procedures to individuals with ASD. Methods In the game, players were placed in a three-dimensional city and were submitted to a set of tasks that involved taking buses to reach specific destinations. Participants with ASD (n=10) underwent between 1 to 3 training sessions. Participants with typical development (n=10) were also included in this study for comparison purposes and received 1 control session. Results We found a statistically significant increase in the measures of knowledge of the process of riding a bus, a reduction in the electrodermal activity (a metric of anxiety) measured inside the bus environments, and a high success rate of their application within the game (93.8%). Conclusions The developed game proved to be potentially useful in the context of emerging immersive virtual reality technologies, of which use in therapies and serious games is still in its infancy. Our findings suggest that serious games, using these technologies, can be used effectively in helping people with ASD become more independent in outdoor activities, specifically regarding the use of buses for transportation.
机译:背景自闭症谱系障碍(ASD)是一种神经发育障碍,其特征在于社交互动和行为重复模式受损,这可能导致适应行为不足。在这项研究中,开发了一款严肃的游戏来训练患有自闭症的人进行重要的户外活动,这是使用公共汽车作为交通工具。目的这项研究的目的是开发一款严肃的游戏,定义一个“安全的环境”,让玩家熟悉乘坐公共汽车的过程,并验证它是否可以有效地用于教授乘坐公共汽车的例程和适应性程序,患有自闭症的人。方法在游戏中,将玩家放置在一个三维城市中,并接受一系列任务,其中包括乘坐公共汽车到达特定目的地。 ASD(n = 10)的参加者进行了1至3次培训。具有典型发展(n = 10)的参与者也包括在本研究中以进行比较,并接受了1次对照。结果我们发现,在乘坐巴士的过程中所掌握的知识的度量,在巴士环境内测得的皮肤电活动(焦虑的度量标准)的降低以及在游戏中的成功应用率很高,具有统计学意义的提高( 93.8%)。结论事实证明,在新兴的沉浸式虚拟现实技术的背景下,开发的游戏可能会有用,该技术在疗法和严肃游戏中的应用仍处于起步阶段。我们的发现表明,使用这些技术的严肃游戏可以有效地帮助ASD的人们在户外活动中变得更加独立,特别是在使用公共汽车进行运输方面。

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