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Three Dimensional (3D) Lumbar Vertebrae Data Set

机译:三维(3D)腰椎数据集

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p class="p1"3D modelling can be used for a variety of purposes, including biomedical modelling for orthopaedic or anatomical applications. Low back pain is prevalent in society yet few validated 3D models of the lumbar spine exist to facilitate assessment. We therefore created a 3D surface data set for lumbar vertebrae from human vertebrae. Models from 86 lumbar vertebrae were constructed using an inexpensive method involving image capture by digital camera and reconstruction of 3D models via an image-based technique. The reconstruction method was validated using a laser-based arm scanner and measurements derived from real vertebrae using electronic callipers. Results show a mean relative error of 5.2% between image-based models and real vertebrae, a mean relative error of 4.7% between image-based and arm scanning models and 95% of vertices’ errors are less than 3.5 millimetres with a median of 1.1 millimetres. The accuracy of the method indicates that the generated models could be useful for biomechanical modelling or 3D visualisation of the spine./p
机译:class =“ p1”> 3D建模可用于多种目的,包括用于骨科或解剖学应用程序的生物医学建模。腰痛在社会中很普遍,但是很少有经过验证的腰椎3D模型可以促进评估。因此,我们从人的椎骨创建了腰椎的3D表面数据集。使用廉价的方法(包括通过数码相机捕获图像并通过基于图像的技术重建3D模型)来构建来自86个腰椎的模型。重建方法已通过基于激光的臂扫描仪进行了验证,并使用电子卡尺从真实椎骨获得了测量结果。结果显示,基于图像的模型与真实椎骨之间的平均相对误差为5.2%,基于图像的模型与臂扫描模型之间的平均相对误差为4.7%,并且95%的顶点误差小于3.5毫米,中位数为1.1毫米。该方法的准确性表明所生成的模型可用于脊柱的生物力学建模或3D可视化。

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