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首页> 外文期刊>PLoS Computational Biology >Mapping Shape to Visuomotor Mapping: Learning and Generalisation of Sensorimotor Behaviour Based on Contextual Information
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Mapping Shape to Visuomotor Mapping: Learning and Generalisation of Sensorimotor Behaviour Based on Contextual Information

机译:将形状映射到视觉运动映射:基于上下文信息的感觉运动行为的学习和概括

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摘要

Humans can learn and store multiple visuomotor mappings (dual-adaptation) when feedback for each is provided alternately. Moreover, learned context cues associated with each mapping can be used to switch between the stored mappings. However, little is known about the associative learning between cue and required visuomotor mapping, and how learning generalises to novel but similar conditions. To investigate these questions, participants performed a rapid target-pointing task while we manipulated the offset between visual feedback and movement end-points. The visual feedback was presented with horizontal offsets of different amounts, dependent on the targets shape. Participants thus needed to use different visuomotor mappings between target location and required motor response depending on the target shape in order to “hit” it. The target shapes were taken from a continuous set of shapes, morphed between spiky and circular shapes. After training we tested participants performance, without feedback, on different target shapes that had not been learned previously. We compared two hypotheses. First, we hypothesised that participants could (explicitly) extract the linear relationship between target shape and visuomotor mapping and generalise accordingly. Second, using previous findings of visuomotor learning, we developed a (implicit) Bayesian learning model that predicts generalisation that is more consistent with categorisation (i.e. use one mapping or the other). The experimental results show that, although learning the associations requires explicit awareness of the cues’ role, participants apply the mapping corresponding to the trained shape that is most similar to the current one, consistent with the Bayesian learning model. Furthermore, the Bayesian learning model predicts that learning should slow down with increased numbers of training pairs, which was confirmed by the present results. In short, we found a good correspondence between the Bayesian learning model and the empirical results indicating that this model poses a possible mechanism for simultaneously learning multiple visuomotor mappings.
机译:当交替提供每个人的反馈时,人类可以学习和存储多个视觉运动映射(双重适应)。此外,与每个映射相关联的学习的上下文线索可用于在存储的映射之间切换。但是,关于线索和所需的视觉运动映射之间的关联学习以及学习如何推广到新颖但相似的条件的知识鲜为人知。为了调查这些问题,参与者在执行视觉反馈和运动终点之间的偏移量时执行了快速的目标指向任务。根据目标形状,显示的视觉反馈具有不同量的水平偏移。因此,参与者需要根据目标形状在目标位置和所需的运动反应之间使用不同的视觉运动映射,以“击中”目标。目标形状取自一组连续的形状,在尖峰和圆形之间变形。训练后,我们测试了参与者在以前没有学过的不同目标形状上的表现,没有反馈。我们比较了两个假设。首先,我们假设参与者可以(明确地)提取目标形状和视觉运动映射之间的线性关系,并据此进行概括。第二,利用以前的视觉运动学习发现,我们开发了一个(隐式)贝叶斯学习模型,该模型预测了与分类更一致的泛化(即使用一种映射或另一种映射)。实验结果表明,尽管学习关联需要对线索角色的明确了解,但参与者会使用与经过训练的形状相对应的映射,该形状与当前形状最相似,符合贝叶斯学习模型。此外,贝叶斯学习模型预测,随着训练对数量的增加,学习速度将减慢,这一点已被当前结果证实。简而言之,我们发现贝叶斯学习模型与经验结果之间有很好的对应关系,表明该模型为同时学习多个视觉运动映射提供了一种可能的机制。

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